<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
		<id>https://www.wikiraider.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Auzzie</id>
		<title>WikiRaider - User contributions [en-gb]</title>
		<link rel="self" type="application/atom+xml" href="https://www.wikiraider.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Auzzie"/>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php/Special:Contributions/Auzzie"/>
		<updated>2026-04-05T16:30:55Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23757</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23757"/>
				<updated>2008-12-17T07:53:15Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Traps and Obstacles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
* [[Prolouge: Croft Manor]]&lt;br /&gt;
* [[Level One: Mediterranean Sea]]&lt;br /&gt;
* [[Level Two: Thailand]]&lt;br /&gt;
* [[Level Three: Croft Manor]]&lt;br /&gt;
* [[Level Four: Southern Mexico]]&lt;br /&gt;
* [[Level Five: Jan Mayen Island]]&lt;br /&gt;
* [[Level Six: Andaman Sea]]&lt;br /&gt;
* [[Level Seven: Arctic Sea]]&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
* Fire - blazing hot to touch.&lt;br /&gt;
* Lava Pits - full of blue, deadly liquid.&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
* [[Standard Outfit]] (Xbox 360 downloadable content)&lt;br /&gt;
* [[Standard Expedition Gear]] (Xbox 360 downloadable content)&lt;br /&gt;
* [[Travelling Outfit|Casual Light]] (seen in Beneath the Ashes Xbox 360 downloadable content)&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist.&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23756</id>
		<title>Sticky Grenades</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23756"/>
				<updated>2008-12-17T07:50:52Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sticky Grenades''' are used in [[Tomb Raider Underworld]]&lt;br /&gt;
&lt;br /&gt;
They are similar to normal [[Grenades]] in [[Tomb Raider Legend]]. &lt;br /&gt;
&lt;br /&gt;
They stick on moving objects and blow them up, perfect on:&lt;br /&gt;
* [[Sharks]]&lt;br /&gt;
* [[Tigers]]&lt;br /&gt;
* [[Spiders]]&lt;br /&gt;
* [[Human-Sized Spider]]&lt;br /&gt;
* [[Black Panthers|Black Leopards]]&lt;br /&gt;
* [[Thralls]]&lt;br /&gt;
* [[Poachers]]&lt;br /&gt;
* [[Nagas]]&lt;br /&gt;
* [[Mercenaries]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23755</id>
		<title>Sticky Grenades</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23755"/>
				<updated>2008-12-17T07:48:52Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sticky Grenades''' are used in [[Tomb Raider Underworld]]&lt;br /&gt;
&lt;br /&gt;
They are similar to normal [[Grenades]] in [[Tomb Raider Legend]]. They stick on moving objects and blow them up, perfect on [[Sharks]], [[Tigers]], [[Spiders]], [[Human-Sized Spider]], [[Black Leopard]], [[Thralls]], [[Poachers]], [[Nagas]], [[Mercenaries]] and [[Bats]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23738</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23738"/>
				<updated>2008-12-17T06:51:26Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
* [[Prolouge: Croft Manor]]&lt;br /&gt;
* [[Level One: Mediterranean Sea]]&lt;br /&gt;
* [[Level Two: Thailand]]&lt;br /&gt;
* [[Level Three: Croft Manor]]&lt;br /&gt;
* [[Level Four: Southern Mexico]]&lt;br /&gt;
* [[Level Five: Jan Mayen Island]]&lt;br /&gt;
* [[Level Six: Andaman Sea]]&lt;br /&gt;
* [[Level Seven: Arctic Sea]]&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
* [[Standard Outfit]] (Xbox 360 downloadable content)&lt;br /&gt;
* [[Standard Expedition Gear]] (Xbox 360 downloadable content)&lt;br /&gt;
* [[Travelling Outfit|Casual Light]] (seen in Beneath the Ashes Xbox 360 downloadable content)&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist.&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tranquilizer_Gun&amp;diff=23737</id>
		<title>Tranquilizer Gun</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tranquilizer_Gun&amp;diff=23737"/>
				<updated>2008-12-17T06:46:55Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TranquilizerGun.png|thumb|219px|right|Tactical information about Tranquilizer Gun from the official game guide]]&lt;br /&gt;
The '''{{PAGENAME}}''' is a new weapon which will be used in [[Tomb Raider Underworld]]. After some major critique regarding animal cruelty targeted to the game series, developer, and producer, the Tranquillizer Gun was added to the game.&lt;br /&gt;
&lt;br /&gt;
It enables players to knock out any enemy for a generous amount of time, giving them opportunity to proceed through the level without their interference. Gamers who are against the killing of animals, (despite the &amp;quot;kill or be killed&amp;quot; headline throughout the series) can now take down enemies using the new weapon, rather than killing them.&lt;br /&gt;
&lt;br /&gt;
It takes about a second to knock the enemies out, but they wake up a minute later.&lt;br /&gt;
&lt;br /&gt;
{{image}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=File:TranquilizerGun.png&amp;diff=23736</id>
		<title>File:TranquilizerGun.png</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=File:TranquilizerGun.png&amp;diff=23736"/>
				<updated>2008-12-17T06:45:41Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tranquilizer_Gun&amp;diff=23735</id>
		<title>Tranquilizer Gun</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tranquilizer_Gun&amp;diff=23735"/>
				<updated>2008-12-17T06:43:31Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:/Users/jwalker1/Desktop/Picture 1.png.|thumb|219px|right|Tactical information about the Mjolnir from the official game guide]]&lt;br /&gt;
The '''{{PAGENAME}}''' is a new weapon which will be used in [[Tomb Raider Underworld]]. After some major critique regarding animal cruelty targeted to the game series, developer, and producer, the Tranquillizer Gun was added to the game.&lt;br /&gt;
&lt;br /&gt;
It enables players to knock out any enemy for a generous amount of time, giving them opportunity to proceed through the level without their interference. Gamers who are against the killing of animals, (despite the &amp;quot;kill or be killed&amp;quot; headline throughout the series) can now take down enemies using the new weapon, rather than killing them.&lt;br /&gt;
&lt;br /&gt;
It takes about a second to knock the enemies out, but they wake up a minute later.&lt;br /&gt;
&lt;br /&gt;
{{image}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Assault_Rifle&amp;diff=23734</id>
		<title>Assault Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Assault_Rifle&amp;diff=23734"/>
				<updated>2008-12-17T06:33:38Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''Assault Rifle''' is an automatic weapon that fires rifle-caliber rounds. The Assault Rifle can trace it's origins to World War 2, where they were first used by the German Army. Today, Assault Rifles are the standard small arms of most modern armies.&lt;br /&gt;
&lt;br /&gt;
We see assault rifles a few times in Tomb Raider, the first time in [[Tomb Raider II]] with the [[M16]], the [[MP5]] in [[Tomb Raider III]] and the [[RC650 Assault Rifle]] in [[Tomb Raider Legend]] and [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
==Underworld==&lt;br /&gt;
&lt;br /&gt;
The [[RC650 Assault Rifle]] can be used throughout [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
&lt;br /&gt;
* [[RC650 Assault Rifle]] ([[Tomb Raider Legend]] and [[Tomb Raider Underworld]])&lt;br /&gt;
* [[M16]] ([[Tomb Raider II]])&lt;br /&gt;
* [[MP5]] ([[Tomb Raider III]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons|!]]&lt;br /&gt;
[[de:Sturmgewehr]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Assault_Rifle&amp;diff=23733</id>
		<title>Assault Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Assault_Rifle&amp;diff=23733"/>
				<updated>2008-12-17T06:31:01Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Models */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''Assault Rifle''' is an automatic weapon that fires rifle-caliber rounds. The Assault Rifle can trace it's origins to World War 2, where they were first used by the German Army. Today, Assault Rifles are the standard small arms of most modern armies.&lt;br /&gt;
&lt;br /&gt;
We see assault rifles a few times in Tomb Raider, the first time in [[Tomb Raider II]] with the [[M16]].&lt;br /&gt;
&lt;br /&gt;
==Underworld==&lt;br /&gt;
&lt;br /&gt;
The [[RC650 Assault Rifle]] can be used throughout [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
&lt;br /&gt;
* [[RC650 Assault Rifle]] ([[Tomb Raider Legend]] and [[Tomb Raider Underworld]])&lt;br /&gt;
* [[M16]] ([[Tomb Raider II]])&lt;br /&gt;
* [[MP5]] ([[Tomb Raider III]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons|!]]&lt;br /&gt;
[[de:Sturmgewehr]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Assault_Rifle&amp;diff=23732</id>
		<title>Assault Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Assault_Rifle&amp;diff=23732"/>
				<updated>2008-12-17T06:30:24Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''Assault Rifle''' is an automatic weapon that fires rifle-caliber rounds. The Assault Rifle can trace it's origins to World War 2, where they were first used by the German Army. Today, Assault Rifles are the standard small arms of most modern armies.&lt;br /&gt;
&lt;br /&gt;
We see assault rifles a few times in Tomb Raider, the first time in [[Tomb Raider II]] with the [[M16]].&lt;br /&gt;
&lt;br /&gt;
==Underworld==&lt;br /&gt;
&lt;br /&gt;
The [[RC650 Assault Rifle]] can be used throughout [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
&lt;br /&gt;
* [[RC650 Assault Rifle]] ([[Tomb Raider Legend]] and [[Tomb Raider Underworld]])&lt;br /&gt;
* [[M16]] ([[Tomb Raider II]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons|!]]&lt;br /&gt;
[[de:Sturmgewehr]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Standard_Expedition_Gear&amp;diff=23731</id>
		<title>Standard Expedition Gear</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Standard_Expedition_Gear&amp;diff=23731"/>
				<updated>2008-12-17T06:24:05Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:legendbasic.jpg|thumb|113px|right|Standard (Legend)]]The '''Standard Expedition Gear''', also known simply as '''Legend''', is Lara's new standard Outfit in Tomb Raider [[Legend]].&lt;br /&gt;
[[Image:StandardOutfitUnderworld.jpg‎|thum|113px|right|Standard (Underworld)]]&lt;br /&gt;
&lt;br /&gt;
==The Outfit==&lt;br /&gt;
* brown shorts&lt;br /&gt;
* grey-brown top with V-neck&lt;br /&gt;
* white sports bra&lt;br /&gt;
* brown boots&lt;br /&gt;
* white socks&lt;br /&gt;
* black gloves&lt;br /&gt;
&lt;br /&gt;
===From the official Site===&lt;br /&gt;
Lara's standard expedition gear is comfortable and practical for most situation and environments. It's constructed of the highest quality materials for durability under harsh conditions. &amp;lt;ref&amp;gt;http://www.eidos.co.uk/gss/trlegend/main.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Worn In==&lt;br /&gt;
* [[Tomb Raider Legend]]&lt;br /&gt;
* [[Bolivia - Tiwanaku]]&lt;br /&gt;
* [[Peru - Return to Paraíso]]&lt;br /&gt;
* [[Ghana - Pursuing James Rutland]]&lt;br /&gt;
* [[Bolivia - The Looking Glass]]&lt;br /&gt;
* [[Tomb Raider Underworld]] Beneath The Ashes&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
* [[Legend, Union Jack]]&lt;br /&gt;
* [[Legend, Black]]&lt;br /&gt;
* [[Legend, Blue]]&lt;br /&gt;
* [[Legend, Pink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ref}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Standard Expeditionsausrüstung]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=File:StandardOutfitUnderworld.jpg&amp;diff=23730</id>
		<title>File:StandardOutfitUnderworld.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=File:StandardOutfitUnderworld.jpg&amp;diff=23730"/>
				<updated>2008-12-17T06:23:38Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Standard_Expedition_Gear&amp;diff=23729</id>
		<title>Standard Expedition Gear</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Standard_Expedition_Gear&amp;diff=23729"/>
				<updated>2008-12-17T06:22:44Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:legendbasic.jpg|thumb|113px|right|Standard (Legend)]]The '''Standard Expedition Gear''', also known simply as '''Legend''', is Lara's new standard Outfit in Tomb Raider [[Legend]].&lt;br /&gt;
[[Image:smallscreen001.jpg|thum|113px|right|Standard (Underworld)]]&lt;br /&gt;
&lt;br /&gt;
==The Outfit==&lt;br /&gt;
* brown shorts&lt;br /&gt;
* grey-brown top with V-neck&lt;br /&gt;
* white sports bra&lt;br /&gt;
* brown boots&lt;br /&gt;
* white socks&lt;br /&gt;
* black gloves&lt;br /&gt;
&lt;br /&gt;
===From the official Site===&lt;br /&gt;
Lara's standard expedition gear is comfortable and practical for most situation and environments. It's constructed of the highest quality materials for durability under harsh conditions. &amp;lt;ref&amp;gt;http://www.eidos.co.uk/gss/trlegend/main.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Worn In==&lt;br /&gt;
* [[Tomb Raider Legend]]&lt;br /&gt;
* [[Bolivia - Tiwanaku]]&lt;br /&gt;
* [[Peru - Return to Paraíso]]&lt;br /&gt;
* [[Ghana - Pursuing James Rutland]]&lt;br /&gt;
* [[Bolivia - The Looking Glass]]&lt;br /&gt;
* [[Tomb Raider Underworld]] Beneath The Ashes&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
* [[Legend, Union Jack]]&lt;br /&gt;
* [[Legend, Black]]&lt;br /&gt;
* [[Legend, Blue]]&lt;br /&gt;
* [[Legend, Pink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ref}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Standard Expeditionsausrüstung]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Standard_Expedition_Gear&amp;diff=23728</id>
		<title>Standard Expedition Gear</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Standard_Expedition_Gear&amp;diff=23728"/>
				<updated>2008-12-17T06:20:35Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Worn In */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:legendbasic.jpg|thumb|113px|right|Standard (Legend)]]The '''Standard Expedition Gear''', also known simply as '''Legend''', is Lara's new standard Outfit in Tomb Raider [[Legend]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Outfit==&lt;br /&gt;
* brown shorts&lt;br /&gt;
* grey-brown top with V-neck&lt;br /&gt;
* white sports bra&lt;br /&gt;
* brown boots&lt;br /&gt;
* white socks&lt;br /&gt;
* black gloves&lt;br /&gt;
&lt;br /&gt;
===From the official Site===&lt;br /&gt;
Lara's standard expedition gear is comfortable and practical for most situation and environments. It's constructed of the highest quality materials for durability under harsh conditions. &amp;lt;ref&amp;gt;http://www.eidos.co.uk/gss/trlegend/main.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Worn In==&lt;br /&gt;
* [[Tomb Raider Legend]]&lt;br /&gt;
* [[Bolivia - Tiwanaku]]&lt;br /&gt;
* [[Peru - Return to Paraíso]]&lt;br /&gt;
* [[Ghana - Pursuing James Rutland]]&lt;br /&gt;
* [[Bolivia - The Looking Glass]]&lt;br /&gt;
* [[Tomb Raider Underworld]] Beneath The Ashes&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
* [[Legend, Union Jack]]&lt;br /&gt;
* [[Legend, Black]]&lt;br /&gt;
* [[Legend, Blue]]&lt;br /&gt;
* [[Legend, Pink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ref}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Standard Expeditionsausrüstung]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Casual_Explorer&amp;diff=23712</id>
		<title>Casual Explorer</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Casual_Explorer&amp;diff=23712"/>
				<updated>2008-12-16T06:38:16Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: New page: Lara wearing &amp;quot;Travelling Outfit&amp;quot; In the picture from Beneath The Ashes from Eidos, Lara is seen wearing a climbing outfit of some sort in th...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beneaththeashes1.jpg|thumb|left|300px|Lara wearing &amp;quot;Travelling Outfit&amp;quot;]]&lt;br /&gt;
In the picture from Beneath The Ashes from Eidos, Lara is seen wearing a climbing outfit of some sort in this expansion on [[Xbox 360]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23711</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23711"/>
				<updated>2008-12-16T06:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
* [[Standard Outfit]] (Beneath The Ashes)&lt;br /&gt;
* [[Travelling Outfit]]&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist. Also an old outfit will be unlocked which is the [[Standard Outfit]].&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23710</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23710"/>
				<updated>2008-12-16T06:30:24Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
* [[Standard Outfit]] (Beneath The Ashes)&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist. Also an old outfit will be unlocked which is the [[Standard Outfit]].&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23709</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23709"/>
				<updated>2008-12-16T06:28:21Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
* [[Beneath The Ashes Outfits]]&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist. Also an old outfit will be unlocked which is the [[Standard Outfit]].&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23708</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23708"/>
				<updated>2008-12-16T06:27:27Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
* [[Standard Outfit|Beneath The Ashes Outfits]]&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist. Also an old outfit will be unlocked which is the [[Standard Outfit]].&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23707</id>
		<title>Classic Outfit</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23707"/>
				<updated>2008-12-16T06:25:35Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Basic_inaction.jpg|thumb|113px|right|Classic Outfit]]&lt;br /&gt;
The '''Classic Outfit''' (also '''Standard Outfit''') has been Lara's basic adventuring gear since the very beginning in the first [[Tomb Raider]].&lt;br /&gt;
She has worn it in every game except [[The Angel of Darkness]]. In [[Tomb Raider Underworld]], Lara Standard Outfit is worn in the Beneath The Ashes&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* mint green cotton/lycra Swimsuit. full length, scoop neck.&lt;br /&gt;
* brown canvas shorts, rolled to top of thigh.&lt;br /&gt;
* black leather belt, 8cm wide with brass buckle. Leather holsters loop through belt at front and back, secured at garters.&lt;br /&gt;
* brown boots with beige laces, leather upper, rubber sole. White cotton socks rolled over top.&lt;br /&gt;
* fingerless black leather gloves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
=== All Classic Outfits ===&lt;br /&gt;
[[Image:Basictr.jpg|thumb|113px|left|in [[TR]]]]&lt;br /&gt;
[[Image:Basictr2.jpg|thumb|113px|left|in [[TR2]]]]&lt;br /&gt;
[[Image:Basictr3.jpg|thumb|113px|left|in [[TR3]]]]&lt;br /&gt;
[[Image:Basictr4.jpg|thumb|113px|left|in [[TR4]]]]&lt;br /&gt;
[[Image:Basictr5.jpg|thumb|113px|left|in [[TR5]]]]&lt;br /&gt;
[[Image:Basic_legend.jpg|thumb|113px|left|in [[Tomb Raider Legend|Legend]]]]&lt;br /&gt;
[[Image:TRAoutfit.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:Lulz.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:BeneathTheAshes .jpg|thumb|113px|left|in [[Tomb Raider Underworld]]]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Worn in==&lt;br /&gt;
* [[Tomb Raider]] (whole game)&lt;br /&gt;
* [[Tomb Raider II]] (except for the [[Maria Doria]] and [[Tibet]] Levels)&lt;br /&gt;
* [[Tomb Raider III]] (in [[India]])&lt;br /&gt;
* [[Tomb Raider IV]] [[The Last Revelation]] (whole game)&lt;br /&gt;
* [[Tomb Raider V]] [[Chronicles]]  (in [[Rome]])&lt;br /&gt;
* [[Tomb Raider VI]] [[Legend]] (in a [[Peru]]-[[flashback]] and after unlocking wherever desired)&lt;br /&gt;
* [[Tomb Raider Anniversary]] (whole game)&lt;br /&gt;
* [[Tomb Raider Underworld]] (Beneath The Ashes)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Klassik Outfit]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23706</id>
		<title>Classic Outfit</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23706"/>
				<updated>2008-12-16T06:24:17Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* All Classic Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Basic_inaction.jpg|thumb|113px|right|Classic Outfit]]&lt;br /&gt;
The '''Classic Outfit''' (also '''Standard Outfit''') has been Lara's basic adventuring gear since the very beginning in the first [[Tomb Raider]].&lt;br /&gt;
She has worn it in every game except [[The Angel of Darkness]]. In [[Underworld]], Lara Standard Outfit is worn in the Beneath The Ashes&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* mint green cotton/lycra Swimsuit. full length, scoop neck.&lt;br /&gt;
* brown canvas shorts, rolled to top of thigh.&lt;br /&gt;
* black leather belt, 8cm wide with brass buckle. Leather holsters loop through belt at front and back, secured at garters.&lt;br /&gt;
* brown boots with beige laces, leather upper, rubber sole. White cotton socks rolled over top.&lt;br /&gt;
* fingerless black leather gloves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
=== All Classic Outfits ===&lt;br /&gt;
[[Image:Basictr.jpg|thumb|113px|left|in [[TR]]]]&lt;br /&gt;
[[Image:Basictr2.jpg|thumb|113px|left|in [[TR2]]]]&lt;br /&gt;
[[Image:Basictr3.jpg|thumb|113px|left|in [[TR3]]]]&lt;br /&gt;
[[Image:Basictr4.jpg|thumb|113px|left|in [[TR4]]]]&lt;br /&gt;
[[Image:Basictr5.jpg|thumb|113px|left|in [[TR5]]]]&lt;br /&gt;
[[Image:Basic_legend.jpg|thumb|113px|left|in [[Tomb Raider Legend|Legend]]]]&lt;br /&gt;
[[Image:TRAoutfit.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:Lulz.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:BeneathTheAshes .jpg|thumb|113px|left|in [[Tomb Raider Underworld]]]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Worn in==&lt;br /&gt;
* [[Tomb Raider]] (whole game)&lt;br /&gt;
* [[Tomb Raider II]] (except for the [[Maria Doria]] and [[Tibet]] Levels)&lt;br /&gt;
* [[Tomb Raider III]] (in [[India]])&lt;br /&gt;
* [[Tomb Raider IV]] [[The Last Revelation]] (whole game)&lt;br /&gt;
* [[Tomb Raider V]] [[Chronicles]]  (in [[Rome]])&lt;br /&gt;
* [[Tomb Raider VI]] [[Legend]] (in a [[Peru]]-[[flashback]] and after unlocking wherever desired)&lt;br /&gt;
* [[Tomb Raider Anniversary]] (whole game)&lt;br /&gt;
* [[Tomb Raider Underworld]] (Beneath The Ashes)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Klassik Outfit]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=File:BeneathTheAshes.jpg&amp;diff=23705</id>
		<title>File:BeneathTheAshes.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=File:BeneathTheAshes.jpg&amp;diff=23705"/>
				<updated>2008-12-16T06:22:35Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=File:BeneathTheAshes_.jpg&amp;diff=23704</id>
		<title>File:BeneathTheAshes .jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=File:BeneathTheAshes_.jpg&amp;diff=23704"/>
				<updated>2008-12-16T06:22:20Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23703</id>
		<title>Classic Outfit</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23703"/>
				<updated>2008-12-16T06:21:21Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* All Classic Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Basic_inaction.jpg|thumb|113px|right|Classic Outfit]]&lt;br /&gt;
The '''Classic Outfit''' (also '''Standard Outfit''') has been Lara's basic adventuring gear since the very beginning in the first [[Tomb Raider]].&lt;br /&gt;
She has worn it in every game except [[The Angel of Darkness]]. In [[Underworld]], Lara Standard Outfit is worn in the Beneath The Ashes&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* mint green cotton/lycra Swimsuit. full length, scoop neck.&lt;br /&gt;
* brown canvas shorts, rolled to top of thigh.&lt;br /&gt;
* black leather belt, 8cm wide with brass buckle. Leather holsters loop through belt at front and back, secured at garters.&lt;br /&gt;
* brown boots with beige laces, leather upper, rubber sole. White cotton socks rolled over top.&lt;br /&gt;
* fingerless black leather gloves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
=== All Classic Outfits ===&lt;br /&gt;
[[Image:Basictr.jpg|thumb|113px|left|in [[TR]]]]&lt;br /&gt;
[[Image:Basictr2.jpg|thumb|113px|left|in [[TR2]]]]&lt;br /&gt;
[[Image:Basictr3.jpg|thumb|113px|left|in [[TR3]]]]&lt;br /&gt;
[[Image:Basictr4.jpg|thumb|113px|left|in [[TR4]]]]&lt;br /&gt;
[[Image:Basictr5.jpg|thumb|113px|left|in [[TR5]]]]&lt;br /&gt;
[[Image:Basic_legend.jpg|thumb|113px|left|in [[Tomb Raider Legend|Legend]]]]&lt;br /&gt;
[[Image:TRAoutfit.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:Lulz.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:smallscreen004.jpg|thumb|113px|left|in [[Tomb Raider Underworld]]]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Worn in==&lt;br /&gt;
* [[Tomb Raider]] (whole game)&lt;br /&gt;
* [[Tomb Raider II]] (except for the [[Maria Doria]] and [[Tibet]] Levels)&lt;br /&gt;
* [[Tomb Raider III]] (in [[India]])&lt;br /&gt;
* [[Tomb Raider IV]] [[The Last Revelation]] (whole game)&lt;br /&gt;
* [[Tomb Raider V]] [[Chronicles]]  (in [[Rome]])&lt;br /&gt;
* [[Tomb Raider VI]] [[Legend]] (in a [[Peru]]-[[flashback]] and after unlocking wherever desired)&lt;br /&gt;
* [[Tomb Raider Anniversary]] (whole game)&lt;br /&gt;
* [[Tomb Raider Underworld]] (Beneath The Ashes)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Klassik Outfit]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23702</id>
		<title>Classic Outfit</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23702"/>
				<updated>2008-12-16T06:20:39Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* All Classic Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Basic_inaction.jpg|thumb|113px|right|Classic Outfit]]&lt;br /&gt;
The '''Classic Outfit''' (also '''Standard Outfit''') has been Lara's basic adventuring gear since the very beginning in the first [[Tomb Raider]].&lt;br /&gt;
She has worn it in every game except [[The Angel of Darkness]]. In [[Underworld]], Lara Standard Outfit is worn in the Beneath The Ashes&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* mint green cotton/lycra Swimsuit. full length, scoop neck.&lt;br /&gt;
* brown canvas shorts, rolled to top of thigh.&lt;br /&gt;
* black leather belt, 8cm wide with brass buckle. Leather holsters loop through belt at front and back, secured at garters.&lt;br /&gt;
* brown boots with beige laces, leather upper, rubber sole. White cotton socks rolled over top.&lt;br /&gt;
* fingerless black leather gloves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
=== All Classic Outfits ===&lt;br /&gt;
[[Image:Basictr.jpg|thumb|113px|left|in [[TR]]]]&lt;br /&gt;
[[Image:Basictr2.jpg|thumb|113px|left|in [[TR2]]]]&lt;br /&gt;
[[Image:Basictr3.jpg|thumb|113px|left|in [[TR3]]]]&lt;br /&gt;
[[Image:Basictr4.jpg|thumb|113px|left|in [[TR4]]]]&lt;br /&gt;
[[Image:Basictr5.jpg|thumb|113px|left|in [[TR5]]]]&lt;br /&gt;
[[Image:Basic_legend.jpg|thumb|113px|left|in [[Tomb Raider Legend|Legend]]]]&lt;br /&gt;
[[Image:TRAoutfit.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:Lulz.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:smallscreen004.jpg [[Tomb Raider Underworld]]]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Worn in==&lt;br /&gt;
* [[Tomb Raider]] (whole game)&lt;br /&gt;
* [[Tomb Raider II]] (except for the [[Maria Doria]] and [[Tibet]] Levels)&lt;br /&gt;
* [[Tomb Raider III]] (in [[India]])&lt;br /&gt;
* [[Tomb Raider IV]] [[The Last Revelation]] (whole game)&lt;br /&gt;
* [[Tomb Raider V]] [[Chronicles]]  (in [[Rome]])&lt;br /&gt;
* [[Tomb Raider VI]] [[Legend]] (in a [[Peru]]-[[flashback]] and after unlocking wherever desired)&lt;br /&gt;
* [[Tomb Raider Anniversary]] (whole game)&lt;br /&gt;
* [[Tomb Raider Underworld]] (Beneath The Ashes)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Klassik Outfit]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23701</id>
		<title>Classic Outfit</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Classic_Outfit&amp;diff=23701"/>
				<updated>2008-12-16T06:13:58Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Basic_inaction.jpg|thumb|113px|right|Classic Outfit]]&lt;br /&gt;
The '''Classic Outfit''' (also '''Standard Outfit''') has been Lara's basic adventuring gear since the very beginning in the first [[Tomb Raider]].&lt;br /&gt;
She has worn it in every game except [[The Angel of Darkness]]. In [[Underworld]], Lara Standard Outfit is worn in the Beneath The Ashes&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* mint green cotton/lycra Swimsuit. full length, scoop neck.&lt;br /&gt;
* brown canvas shorts, rolled to top of thigh.&lt;br /&gt;
* black leather belt, 8cm wide with brass buckle. Leather holsters loop through belt at front and back, secured at garters.&lt;br /&gt;
* brown boots with beige laces, leather upper, rubber sole. White cotton socks rolled over top.&lt;br /&gt;
* fingerless black leather gloves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
=== All Classic Outfits ===&lt;br /&gt;
[[Image:Basictr.jpg|thumb|113px|left|in [[TR]]]]&lt;br /&gt;
[[Image:Basictr2.jpg|thumb|113px|left|in [[TR2]]]]&lt;br /&gt;
[[Image:Basictr3.jpg|thumb|113px|left|in [[TR3]]]]&lt;br /&gt;
[[Image:Basictr4.jpg|thumb|113px|left|in [[TR4]]]]&lt;br /&gt;
[[Image:Basictr5.jpg|thumb|113px|left|in [[TR5]]]]&lt;br /&gt;
[[Image:Basic_legend.jpg|thumb|113px|left|in [[Tomb Raider Legend|Legend]]]]&lt;br /&gt;
[[Image:TRAoutfit.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
[[Image:Lulz.PNG|thumb|113px|left|in [[Tomb Raider Anniversary]]]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Worn in==&lt;br /&gt;
* [[Tomb Raider]] (whole game)&lt;br /&gt;
* [[Tomb Raider II]] (except for the [[Maria Doria]] and [[Tibet]] Levels)&lt;br /&gt;
* [[Tomb Raider III]] (in [[India]])&lt;br /&gt;
* [[Tomb Raider IV]] [[The Last Revelation]] (whole game)&lt;br /&gt;
* [[Tomb Raider V]] [[Chronicles]]  (in [[Rome]])&lt;br /&gt;
* [[Tomb Raider VI]] [[Legend]] (in a [[Peru]]-[[flashback]] and after unlocking wherever desired)&lt;br /&gt;
* [[Tomb Raider Anniversary]] (whole game)&lt;br /&gt;
* [[Tomb Raider Underworld]] (Beneath The Ashes)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Lara's Outfits]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
[[de:Klassik Outfit]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23700</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23700"/>
				<updated>2008-12-16T06:10:52Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Exclusive Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist. Also an old outfit will be unlocked which is the [[Standard Outfit]].&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23699</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23699"/>
				<updated>2008-12-16T06:08:38Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Exclusive Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit|Snow Light]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beneaththeashes1.jpg|thumb|center|300px|From ''Beneath The Ashes'']]&lt;br /&gt;
It is speculated that Beneath the Ashes will show some events before the game and Lara's Shadow will have a new protagonist. Also an old outfit will be unlocked which is the [[Classic]] Outfit.&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===The Art of Tomb Raider Underworld Bonus Item===&lt;br /&gt;
&lt;br /&gt;
[[Image:Artoftombraiderunderworld.jpg|200px|thumb|right|Art of TR Underworld]]&lt;br /&gt;
GameStop (previously known as EB Games) in the United States of America is giving an exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=68944&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Featuring a foreword by the creative director, [[Eric Lindstrom]] titled 'Where is Lara Going Next' whets your appetite for the future that is Tomb Raider and Lara Croft. The book also includes the Evolution of Lara Croft, showing a render of Lara from every game in the past and present, concept art of Lara and the outfits of the game, renders of the latter, concepts of friends and foes, renders of the latter, a coupon for $5 off the official strategy guide, and a preview of 'The Complete Art of Tomb Raider' which is set to release in Spring 2009 that features every significant piece of Tomb Raider art collected and presented in over hundreds of beautiful pages. You get to see the first sketches of Lara Croft, unreleased concept art, storyboards, and promotional art while gaining fascinating insights into the design and visualizations of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Thailand&amp;diff=23658</id>
		<title>Thailand</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Thailand&amp;diff=23658"/>
				<updated>2008-12-06T04:25:24Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
{|{{loctable}}&lt;br /&gt;
!{{locline}}|''Thailand''&lt;br /&gt;
|-&lt;br /&gt;
|{{levellineimage}}|[[Image:Thailand.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{locline}}|[[Asia|Southeast Asia]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Continent&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Asia]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Occurrence&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
* [[Tomb Raider Underworld]]&lt;br /&gt;
|}&lt;br /&gt;
'''Thailand''' is a location in [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
Lara will visit different places in Thailand, the coast, the jungle and ruins of old temples. As enemies Lara encounters sharks, tigers, small spiders, bats and the Nagas. At the second last level, Lara will visit a cargo ship on the coast of Thailand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Level==&lt;br /&gt;
The introductory line to the Thailand level reads ''&amp;quot;According to Natla Avalon and the Nordic underworld Helheim are one and the same place. Nobody can enter the realm without Mjölnir, the hammer of Thor, the god of thunder. Did my father look for the hammer in Thailand?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Natla%27s_Ship&amp;diff=23657</id>
		<title>Natla's Ship</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Natla%27s_Ship&amp;diff=23657"/>
				<updated>2008-12-06T04:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
'''Natla's cargo ship''' rests on the water of the [[Mediterranean Sea]]. After acquiring [[Thor's Gauntlet]], a mercenary knocks her cold and retreats back to the ship with the artifact. Lara follows him there and kills the other [[mercenaries]] coming after her. She heads to the cargo hold and finds Natla, sealed in a cryogenic chamber. After confrontation, Natla and [[Amanda Evert]] escape, but not before Lara gets Thor's Gauntlet back.&lt;br /&gt;
&lt;br /&gt;
The ship goes up in flames and sinks to the bottom of the Mediterranean just as Lara escapes. The ship is only explorable in the Mediterranean level and does not count as a 'vehicle' since it cannot be driven or used.&lt;br /&gt;
&lt;br /&gt;
Later in the game, Zip said that the ship had a sister and was on the coast of [[Thailand]].&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Human-Sized_Spider&amp;diff=23656</id>
		<title>Human-Sized Spider</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Human-Sized_Spider&amp;diff=23656"/>
				<updated>2008-12-06T04:20:56Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
{{Infobox Enemies &lt;br /&gt;
| Name            = Giant Spiders&lt;br /&gt;
| Image           = Giantunderworldspider.jpg&lt;br /&gt;
| Occurrence      = [[Underworld]]&lt;br /&gt;
-[[Xibalba]] -[[Jan Mayen Island]]&lt;br /&gt;
| Type            = Animal&lt;br /&gt;
| Classification  = Native&lt;br /&gt;
| Distinctiveness = Albino, red eyes, spikes on abdomen, as big as Lara&lt;br /&gt;
| Weapons         = Fangs, jumping on Lara, slashing her with their sharp legs&lt;br /&gt;
| Weakness        = Bullets, tranquilizer darts, spears, etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Featured in [[Tomb Raider Underworld]], these giant spiders are pretty hardy. As shown in the latest gameplay trailer, a good [[sticky grenade]] will bring them down. These spiders, if they were to stand on their hinds legs would be as tall as Lara herself. Capable of jumping, biting, and shooting webs, these rather large arachnids are deserving of a good squish.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:2v9sow0.jpg|Lara attacks with a pole&lt;br /&gt;
Image:10navxx.jpg|Lara shoots from above&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23629</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23629"/>
				<updated>2008-12-03T21:07:07Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Release Dates &amp;amp; Platforms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - Out Now&lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===Bonus Item===&lt;br /&gt;
&lt;br /&gt;
EB Games America is giving an Exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=4001&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Croft_Manor_(TRU)&amp;diff=23620</id>
		<title>Croft Manor (TRU)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Croft_Manor_(TRU)&amp;diff=23620"/>
				<updated>2008-12-01T22:02:02Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
In the beginning of [[Tomb Raider Underworld|Underworld]], '''Croft Manor''' will be up in flames, the speculated tutorial level - Lara must escape the burning manor. She finds Zip and Winston trying to escape from the [clearly blocked] main doors. Zip sees Lara and fires at her - Lara dodges the bullet and turns back to Zip with a look of shock on her face. Winston tries to stop him and says &amp;quot;It's Lara!&amp;quot;, but Zip replies, &amp;quot;I know!&amp;quot; and fires at her again. The last shot is aimed at the camera, and you hear Lara say &amp;quot;Zip, wait!&amp;quot;. The screen fades and shows the beginning credits before fading into the a scene in the Mediterranean Sea, text on the screen saying 'One Week Earlier'.&lt;br /&gt;
&lt;br /&gt;
It's off to Croft Manor in the third level, where Lara is doing some exploration in the catacombs under the manor. Back in the manor, something happens (more speculation), and the manor goes up in flames; on sight, as seen in the first level, Zip fires at Lara. After dodging, Lara pulls out her guns and aims at him, responding &amp;quot;Drop it Zip, or I'll drop you!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A scene shows Lara outside the burned-to-the-ground manor, pacing and finally says &amp;quot;I need Thor's belt to get his hammer, and I need the hammer to kill a God&amp;quot;. Lara was talking to Zip at the time and Lara copy escapes the manor alive.&lt;br /&gt;
&lt;br /&gt;
Croft Manor evidently burns to the ground, and it is unknown if Lara will inhabit one of the other two manors her father left her, where you can explore a whole new home for Lara.&lt;br /&gt;
&lt;br /&gt;
Lara's copy actually destroys Croft Manor, killing Alister and wounding Zip. She also steals the [[Wraith Stone]].&lt;br /&gt;
&lt;br /&gt;
The enemies that [[Lara Croft]] will face are [[Thralls, [[Bats]] and [[Spiders]].&lt;br /&gt;
&lt;br /&gt;
[[Image:2ntvcdx.jpg|thumb|219px|right|Lara exploring the manor on fire]]&lt;br /&gt;
[[Image:Untitled 1.jpg|thumb|219px|right|the manor in TRU, debris scattered from the explosion]]&lt;br /&gt;
[[Image:Untitled 2.jpg|thumb|219px|right|the manor from the outside, no damage yet]]&lt;br /&gt;
[[Image:Untitled 3.jpg|thumb|219px|right|Lara copy standing outside the manor after blowing it up]]&lt;br /&gt;
[[Image:Untitled 4.jpg|thumb|219px|right|the manor in flames]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Arctic&amp;diff=23619</id>
		<title>Arctic</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Arctic&amp;diff=23619"/>
				<updated>2008-12-01T22:00:00Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Arctic''' is a location in [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
The Arctic is the region around the Earth's North Pole, opposite the Antarctic region around the South Pole.&lt;br /&gt;
&lt;br /&gt;
The enemies that [[Lara Croft]] will face are [[Thralls]] and [[Sharks]].&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23618</id>
		<title>Doppelgänger</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23618"/>
				<updated>2008-12-01T21:57:20Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* In Underworld */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{edit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Enemies &lt;br /&gt;
| Name            = Atlantean Lara Copy&lt;br /&gt;
| Image           = Baconlara.jpg|300px&lt;br /&gt;
| Occurrence      = * [[Tomb Raider]] &lt;br /&gt;
** [[Atlantis]]&lt;br /&gt;
* [[Tomb Raider Anniversary]]&lt;br /&gt;
** [[Lost Island - The Great Pyramid]]&lt;br /&gt;
* [[Tomb Raider Underworld]]&lt;br /&gt;
** [[Croft Manor]]&lt;br /&gt;
** [[Arctic]]&lt;br /&gt;
| Type            = immortal enemy&lt;br /&gt;
| Classification  = [[Mutants]], [[Atlantean]]&lt;br /&gt;
| Distinctiveness = This ''enemy'' cannot be killed by conventional means. It must be tricked to fall down a shaft hidden below a trapdoor.&lt;br /&gt;
| Weapons         = The creatures copies all of Lara's moves, so she is safe unless she attacks it.&lt;br /&gt;
| Weakness        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Atlantean Lara Copy''' (also known as '''Doppelganger'''; and by fans often called '''Bacon Lara''' due to its looks) is an Atlantean copy of [[Lara Croft]] and can be seen as an ''immortal'' [[Enemy]].&lt;br /&gt;
&lt;br /&gt;
This copy is encountered in the [[Atlantis]] / [[Lost Island]] part of [[Tomb Raider]] / [[Tomb Raider Anniversary]]. It has the red skinned, hairless appearance of all Atlantean &amp;quot;mutants&amp;quot;, but is noticeably female. It mimics Lara's movements exactly, like a mirror image. It is unaggressive, and cannot be killed by conventional means, as any damage done (caused by Lara shooting at it), is inflicted on Lara as well. So if the Doppelganger is killed this way, Lara dies too. Lara manages to outsmart the Atlantean by tricking it into a pit of lava covered by a trapdoor.&lt;br /&gt;
&lt;br /&gt;
In Tomb Raider, it seems to shoot bullets - although it has no guns, the same animations are used for it as for Lara. However in Tomb Raider Anniversary, it shoots fireballs (which still inflict damage equal to that caused by Lara's bullets).&lt;br /&gt;
&lt;br /&gt;
There are differences between Lara and the Atlantean copy; one is that Doppelganger/Bacon Lara does not have the equipment Lara does, like guns or backpack. More obviously it does not have hair, skin, clothing or shoes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Underworld==&lt;br /&gt;
&lt;br /&gt;
In [[Tomb Raider Underworld]], Natla sends the doppelganger to kill Lara. She blows up her mansion and infiltrates it, shooting Zip, and killing Alister. She fights Lara and ends up disarming her before taking off. She's encountered twice near the end of the game. She is also a main villain and appear several times and always is able to flee before Lara is able to hit her, this doppelganger also has its &amp;quot;own concience&amp;quot;, coping Lara's moves only when it interests her. She will appear in Croft Manor and the Arctic level, but when she tries to kill the real Lara, Amanda used her powers to send her into the void.&lt;br /&gt;
&lt;br /&gt;
==Fan speculation==&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:Fan Opinion}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
One possible explanation for the Doppleganger's existence is that it was a trap specifically designed by the Atlanteans and/or [[Natla]] to trick Lara into killing herself, or at least make it impossible for her to pass due to the placement of various switches and pressure pads around the room that the copy would operate by mirroring Lara's actions. However, given that Natla probably assumes that Lara has been killed after diving from the cliff outside the [[Sanctuary of the Scion]] and that the Atlanteans have never seen Lara before, it seems unlikely that the mutant would be hatched on the off chance that Lara would show up. Although the mutant mimics Lara's movements - maybe it has just hatched and is learning or &amp;quot;programming&amp;quot; itself by copying the first thing that it sees -  it doesn't resemble Lara particularly in [[TR1]], and its encounter with Lara may just be an unfortunate accident.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Atlanteanlara.jpg|In [[Anniversary]]&lt;br /&gt;
Image:Atlanteanlara2.jpg &lt;br /&gt;
Image:Laras doppelganger2.jpg|In [[Underworld]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tomb Raider Enemies}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Tomb Raider]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Atlantische Lara-Kopie]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23617</id>
		<title>Doppelgänger</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23617"/>
				<updated>2008-12-01T21:55:26Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* In Underworld */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{edit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Enemies &lt;br /&gt;
| Name            = Atlantean Lara Copy&lt;br /&gt;
| Image           = Baconlara.jpg|300px&lt;br /&gt;
| Occurrence      = * [[Tomb Raider]] &lt;br /&gt;
** [[Atlantis]]&lt;br /&gt;
* [[Tomb Raider Anniversary]]&lt;br /&gt;
** [[Lost Island - The Great Pyramid]]&lt;br /&gt;
* [[Tomb Raider Underworld]]&lt;br /&gt;
** [[Croft Manor]]&lt;br /&gt;
** [[Arctic]]&lt;br /&gt;
| Type            = immortal enemy&lt;br /&gt;
| Classification  = [[Mutants]], [[Atlantean]]&lt;br /&gt;
| Distinctiveness = This ''enemy'' cannot be killed by conventional means. It must be tricked to fall down a shaft hidden below a trapdoor.&lt;br /&gt;
| Weapons         = The creatures copies all of Lara's moves, so she is safe unless she attacks it.&lt;br /&gt;
| Weakness        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Atlantean Lara Copy''' (also known as '''Doppelganger'''; and by fans often called '''Bacon Lara''' due to its looks) is an Atlantean copy of [[Lara Croft]] and can be seen as an ''immortal'' [[Enemy]].&lt;br /&gt;
&lt;br /&gt;
This copy is encountered in the [[Atlantis]] / [[Lost Island]] part of [[Tomb Raider]] / [[Tomb Raider Anniversary]]. It has the red skinned, hairless appearance of all Atlantean &amp;quot;mutants&amp;quot;, but is noticeably female. It mimics Lara's movements exactly, like a mirror image. It is unaggressive, and cannot be killed by conventional means, as any damage done (caused by Lara shooting at it), is inflicted on Lara as well. So if the Doppelganger is killed this way, Lara dies too. Lara manages to outsmart the Atlantean by tricking it into a pit of lava covered by a trapdoor.&lt;br /&gt;
&lt;br /&gt;
In Tomb Raider, it seems to shoot bullets - although it has no guns, the same animations are used for it as for Lara. However in Tomb Raider Anniversary, it shoots fireballs (which still inflict damage equal to that caused by Lara's bullets).&lt;br /&gt;
&lt;br /&gt;
There are differences between Lara and the Atlantean copy; one is that Doppelganger/Bacon Lara does not have the equipment Lara does, like guns or backpack. More obviously it does not have hair, skin, clothing or shoes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Underworld==&lt;br /&gt;
&lt;br /&gt;
In [[Tomb Raider Underworld]], Natla sends the doppelganger to kill Lara. She blows up her mansion and infiltrates it, shooting Zip, and killing Alister. She fights Lara and ends up disarming her before taking off. She's encountered twice near the end of the game. She is also a main villain and appear several times and always is able to flee before Lara is able to hit her,this doppelganger also has its &amp;quot;own concience&amp;quot;,coping Lara's moves only when it interests her. She will appear in Croft Manor and the Arctic level, but when she tries to kill the real Lara, Amanda used her powers to send her into the void.&lt;br /&gt;
&lt;br /&gt;
==Fan speculation==&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:Fan Opinion}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
One possible explanation for the Doppleganger's existence is that it was a trap specifically designed by the Atlanteans and/or [[Natla]] to trick Lara into killing herself, or at least make it impossible for her to pass due to the placement of various switches and pressure pads around the room that the copy would operate by mirroring Lara's actions. However, given that Natla probably assumes that Lara has been killed after diving from the cliff outside the [[Sanctuary of the Scion]] and that the Atlanteans have never seen Lara before, it seems unlikely that the mutant would be hatched on the off chance that Lara would show up. Although the mutant mimics Lara's movements - maybe it has just hatched and is learning or &amp;quot;programming&amp;quot; itself by copying the first thing that it sees -  it doesn't resemble Lara particularly in [[TR1]], and its encounter with Lara may just be an unfortunate accident.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Atlanteanlara.jpg|In [[Anniversary]]&lt;br /&gt;
Image:Atlanteanlara2.jpg &lt;br /&gt;
Image:Laras doppelganger2.jpg|In [[Underworld]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tomb Raider Enemies}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Tomb Raider]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Atlantische Lara-Kopie]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23613</id>
		<title>Doppelgänger</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23613"/>
				<updated>2008-12-01T09:37:15Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{edit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Enemies &lt;br /&gt;
| Name            = Atlantean Lara Copy&lt;br /&gt;
| Image           = Baconlara.jpg|300px&lt;br /&gt;
| Occurrence      = * [[Tomb Raider]] &lt;br /&gt;
** [[Atlantis]]&lt;br /&gt;
* [[Tomb Raider Anniversary]]&lt;br /&gt;
** [[Lost Island - The Great Pyramid]]&lt;br /&gt;
* [[Tomb Raider Underworld]]&lt;br /&gt;
** [[Croft Manor]]&lt;br /&gt;
** [[Arctic]]&lt;br /&gt;
| Type            = immortal enemy&lt;br /&gt;
| Classification  = [[Mutants]], [[Atlantean]]&lt;br /&gt;
| Distinctiveness = This ''enemy'' cannot be killed by conventional means. It must be tricked to fall down a shaft hidden below a trapdoor.&lt;br /&gt;
| Weapons         = The creatures copies all of Lara's moves, so she is safe unless she attacks it.&lt;br /&gt;
| Weakness        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Atlantean Lara Copy''' (also known as '''Doppelganger'''; and by fans often called '''Bacon Lara''' due to its looks) is an Atlantean copy of [[Lara Croft]] and can be seen as an ''immortal'' [[Enemy]].&lt;br /&gt;
&lt;br /&gt;
This copy is encountered in the [[Atlantis]] / [[Lost Island]] part of [[Tomb Raider]] / [[Tomb Raider Anniversary]]. It has the red skinned, hairless appearance of all Atlantean &amp;quot;mutants&amp;quot;, but is noticeably female. It mimics Lara's movements exactly, like a mirror image. It is unaggressive, and cannot be killed by conventional means, as any damage done (caused by Lara shooting at it), is inflicted on Lara as well. So if the Doppelganger is killed this way, Lara dies too. Lara manages to outsmart the Atlantean by tricking it into a pit of lava covered by a trapdoor.&lt;br /&gt;
&lt;br /&gt;
In Tomb Raider, it seems to shoot bullets - although it has no guns, the same animations are used for it as for Lara. However in Tomb Raider Anniversary, it shoots fireballs (which still inflict damage equal to that caused by Lara's bullets).&lt;br /&gt;
&lt;br /&gt;
There are differences between Lara and the Atlantean copy; one is that Doppelganger/Bacon Lara does not have the equipment Lara does, like guns or backpack. More obviously it does not have hair, skin, clothing or shoes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Underworld==&lt;br /&gt;
&lt;br /&gt;
In [[Tomb Raider Underworld]], Natla sends the doppelganger to kill Lara. She blows up her mansion and infiltrates it, shooting Zip, and killing Alister. She fights Lara and ends up disarming her before taking off. She's encountered twice near the end of the game, but it's unclear on whether she lives or dies.She is also a main villain and appear several times and always is able to flee before Lara is able to hit her,this doppelganger also has its &amp;quot;own concience&amp;quot;,coping Lara's moves only when it interests her. She will appear in Croft Manor and the Arctic level, but when she tries to kill the real Lara, Amanda used her powers to send her into the void.&lt;br /&gt;
&lt;br /&gt;
==Fan speculation==&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:Fan Opinion}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
One possible explanation for the Doppleganger's existence is that it was a trap specifically designed by the Atlanteans and/or [[Natla]] to trick Lara into killing herself, or at least make it impossible for her to pass due to the placement of various switches and pressure pads around the room that the copy would operate by mirroring Lara's actions. However, given that Natla probably assumes that Lara has been killed after diving from the cliff outside the [[Sanctuary of the Scion]] and that the Atlanteans have never seen Lara before, it seems unlikely that the mutant would be hatched on the off chance that Lara would show up. Although the mutant mimics Lara's movements - maybe it has just hatched and is learning or &amp;quot;programming&amp;quot; itself by copying the first thing that it sees -  it doesn't resemble Lara particularly in [[TR1]], and its encounter with Lara may just be an unfortunate accident.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Atlanteanlara.jpg|In [[Anniversary]]&lt;br /&gt;
Image:Atlanteanlara2.jpg &lt;br /&gt;
Image:Laras doppelganger2.jpg|In [[Underworld]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tomb Raider Enemies}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Tomb Raider]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Atlantische Lara-Kopie]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Jellyfish&amp;diff=23609</id>
		<title>Jellyfish</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Jellyfish&amp;diff=23609"/>
				<updated>2008-12-01T02:00:06Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: New page: '''Jellyfish''' are enemies in Tomb Raider Underworld located in the Mediterranean Sea  They don't do much, but they do hurt you and so it is best to just ignore them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Jellyfish''' are enemies in [[Tomb Raider Underworld]] located in the [[Mediterranean Sea]]&lt;br /&gt;
&lt;br /&gt;
They don't do much, but they do hurt you and so it is best to just ignore them.&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23608</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23608"/>
				<updated>2008-12-01T01:56:49Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008 &lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* [[Jellyfish]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===Bonus Item===&lt;br /&gt;
&lt;br /&gt;
EB Games America is giving an Exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=4001&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara%27s_Doppelg%C3%A4nger_(Outfit)&amp;diff=23607</id>
		<title>Lara's Doppelgänger (Outfit)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara%27s_Doppelg%C3%A4nger_(Outfit)&amp;diff=23607"/>
				<updated>2008-12-01T01:55:51Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Infiltration Suit&amp;quot; is first seen in the official teaser trailer for [[Tomb Raider Underworld]] and is worn by [[Atlantean Lara Copy|Lara's Doppelganger]] in the entire game. It consists of a black leather, zip-up top, black leather pants, and black boots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Infiltrationsuit.jpg|200px|thumb|right|Infiltration Suit worn by Lara's Doppelganger]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara%27s_Doppelg%C3%A4nger_(Outfit)&amp;diff=23606</id>
		<title>Lara's Doppelgänger (Outfit)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara%27s_Doppelg%C3%A4nger_(Outfit)&amp;diff=23606"/>
				<updated>2008-12-01T01:54:41Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Infiltration Suit&amp;quot; is first seen in the official teaser trailer for [[Tomb Raider Underworld]] and is worn by [[Lara's Doppelganger]] in the entire game. It consists of a black leather, zip-up top, black leather pants, and black boots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Infiltrationsuit.jpg|200px|thumb|right|Infiltration Suit worn by Lara's Doppelganger]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23605</id>
		<title>Doppelgänger</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Doppelg%C3%A4nger&amp;diff=23605"/>
				<updated>2008-12-01T01:52:29Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* In Underworld */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{edit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Enemies &lt;br /&gt;
| Name            = Atlantean Lara Copy&lt;br /&gt;
| Image           = Baconlara.jpg|300px&lt;br /&gt;
| Occurrence      = * [[Tomb Raider]] &lt;br /&gt;
** [[Atlantis]]&lt;br /&gt;
* [[Tomb Raider Anniversary]]&lt;br /&gt;
** [[Lost Island - The Great Pyramid]]&lt;br /&gt;
* [[Tomb Raider Underworld]]&lt;br /&gt;
** [[Croft Manor]]&lt;br /&gt;
** [[Arctic]]&lt;br /&gt;
| Type            = immortal enemy&lt;br /&gt;
| Classification  = [[Mutants]], [[Atlantean]]&lt;br /&gt;
| Distinctiveness = This ''enemy'' cannot be killed by conventional means. It must be tricked to fall down a shaft hidden below a trapdoor.&lt;br /&gt;
| Weapons         = The creatures copies all of Lara's moves, so she is safe unless she attacks it.&lt;br /&gt;
| Weakness        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Atlantean Lara Copy''' (also known as '''Doppelganger'''; and by fans often called '''Bacon Lara''' due to its looks) is an Atlantean copy of [[Lara Croft]] and can be seen as an ''immortal'' [[Enemy]].&lt;br /&gt;
&lt;br /&gt;
This copy is encountered in the [[Atlantis]] / [[Lost Island]] part of [[Tomb Raider]] / [[Tomb Raider Anniversary]]. It has the red skinned, hairless appearance of all Atlantean &amp;quot;mutants&amp;quot;, but is noticeably female. It mimics Lara's movements exactly, like a mirror image. It is unaggressive, and cannot be killed by conventional means, as any damage done (caused by Lara shooting at it), is inflicted on Lara as well. So if the Doppelganger is killed this way, Lara dies too. Lara manages to outsmart the Atlantean by tricking it into a pit of lava covered by a trapdoor.&lt;br /&gt;
&lt;br /&gt;
In Tomb Raider, it seems to shoot bullets - although it has no guns, the same animations are used for it as for Lara. However in Tomb Raider Anniversary, it shoots fireballs (which still inflict damage equal to that caused by Lara's bullets).&lt;br /&gt;
&lt;br /&gt;
There are differences between Lara and the Atlantean copy; one is that Doppelganger/Bacon Lara does not have the equipment Lara does, like guns or backpack. More obviously it does not have hair, skin, clothing or shoes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Underworld==&lt;br /&gt;
&lt;br /&gt;
In [[Tomb Raider Underworld]], Natla sends the doppelganger to kill Lara. She blows up her mansion and infiltrates it, shooting Zip, and killing Alister. She fights Lara and ends up disarming her before taking off. She's encountered twice near the end of the game, but it's unclear on whether she lives or dies.She is also a main villain and appear several times and always is able to flee before Lara is able to hit her,this doppelganger also has its &amp;quot;own concience&amp;quot;,coping Lara's moves only when it interests her. She will appear in Croft Manor and the Arctic level, but when she tries to kill the real Lara, Amanda used her powers to send her into the void and wears the [[Infiltration Suit]] in the entire game.&lt;br /&gt;
&lt;br /&gt;
==Fan speculation==&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:Fan Opinion}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
One possible explanation for the Doppleganger's existence is that it was a trap specifically designed by the Atlanteans and/or [[Natla]] to trick Lara into killing herself, or at least make it impossible for her to pass due to the placement of various switches and pressure pads around the room that the copy would operate by mirroring Lara's actions. However, given that Natla probably assumes that Lara has been killed after diving from the cliff outside the [[Sanctuary of the Scion]] and that the Atlanteans have never seen Lara before, it seems unlikely that the mutant would be hatched on the off chance that Lara would show up. Although the mutant mimics Lara's movements - maybe it has just hatched and is learning or &amp;quot;programming&amp;quot; itself by copying the first thing that it sees -  it doesn't resemble Lara particularly in [[TR1]], and its encounter with Lara may just be an unfortunate accident.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Atlanteanlara.jpg|In [[Anniversary]]&lt;br /&gt;
Image:Atlanteanlara2.jpg &lt;br /&gt;
Image:Laras doppelganger2.jpg|In [[Underworld]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tomb Raider Enemies}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Tomb Raider]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Atlantische Lara-Kopie]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Thralls&amp;diff=23604</id>
		<title>Thralls</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Thralls&amp;diff=23604"/>
				<updated>2008-12-01T01:38:15Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemies &lt;br /&gt;
| Name            = Thrall&lt;br /&gt;
| Image           = Zombie.jpg&lt;br /&gt;
| Occurrence      = [[Underworld]]&lt;br /&gt;
-[[Xibalba]] -[[Valhalla]] -[[Helheim]] -[[Croft Manor]]&lt;br /&gt;
| Type            = Undead&lt;br /&gt;
| Classification  = Guardian&lt;br /&gt;
| Distinctiveness = None&lt;br /&gt;
| Weapons         = Melee(depends upon the class of thrall)&lt;br /&gt;
| Weakness        = Using [[Thor's Hammer]] to kill them instantly and must be finished off before they rise again&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Thralls''' are enemies that Lara will encounter in [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
Thralls are creatures born from the [[Eitr]], the fluid of life. According to [[Odin]]'s script in [[Thailand]], they were taken to the Underworld to guard [[Thor]]'s artefacts.&lt;br /&gt;
&lt;br /&gt;
Lara first faces two of them underneath the Croft Manor, where she finds out that Richard had taken one of them from Thailand to there. They eventually break free and Lara is forced to finish them.&lt;br /&gt;
&lt;br /&gt;
There are three kinds of Thrall: the standard human thrall (Viking or Mayan), the yeti thrall and the quadruped thrall.&lt;br /&gt;
&lt;br /&gt;
Before Lara gets the Mjolnir, the only way to kill thralls is to shoot them until they fall and then finish them by jumping on them.&lt;br /&gt;
&lt;br /&gt;
==Animal Thrall==&lt;br /&gt;
&lt;br /&gt;
When Lara retrieves Thor's Second Gauntlet two Thralls in a shape of a dog comes out and starts to attack Lara in Croft Manor.&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=yCRgSZw05Fo&amp;amp;feature=related&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Thrall 1.jpg|A Viking Thrall&lt;br /&gt;
Image:Thrall 2.jpg|A Mayan Thrall&lt;br /&gt;
Image:Thrall 3.jpg|A Yeti Thrall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Helheim Lara discovers to her shock that [[Amelia Croft|Amelia]] has been turned into a Thrall. Amelia holds out her arms as if to hug Lara, but Lara empties both her pistols into Amelia, sending her back into the void.&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Thralls&amp;diff=23603</id>
		<title>Thralls</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Thralls&amp;diff=23603"/>
				<updated>2008-12-01T01:26:22Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemies &lt;br /&gt;
| Name            = Thrall&lt;br /&gt;
| Image           = Zombie.jpg&lt;br /&gt;
| Occurrence      = [[Underworld]]&lt;br /&gt;
-[[Xibalba]] -[[Valhalla]] -[[Helheim]] -[[Croft Manor]]&lt;br /&gt;
| Type            = Undead&lt;br /&gt;
| Classification  = Guardian&lt;br /&gt;
| Distinctiveness = None&lt;br /&gt;
| Weapons         = Melee(depends upon the class of thrall)&lt;br /&gt;
| Weakness        = Using [[Thor's Hammer]] to kill them instantly and must be finished off before they rise again&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Thralls''' are enemies that Lara will encounter in [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
Thralls are creatures born from the [[Eitr]], the fluid of life. According to [[Odin]]'s script in [[Thailand]], they were taken to the Underworld to guard [[Thor]]'s artefacts.&lt;br /&gt;
&lt;br /&gt;
Lara first faces two of them underneath the Croft Manor, where she finds out that Richard had taken one of them from Thailand to there. They eventually break free and Lara is forced to finish them.&lt;br /&gt;
&lt;br /&gt;
There are three kinds of Thrall: the standard human thrall (Viking or Mayan), the yeti thrall and the quadruped thrall.&lt;br /&gt;
&lt;br /&gt;
Before Lara gets the Mjolnir, the only way to kill thralls is to shoot them until they fall and then finish them by jumping on them.&lt;br /&gt;
&lt;br /&gt;
==Animal Thrall==&lt;br /&gt;
&lt;br /&gt;
When Lara retrieves Thor's Second Gauntlet two Thralls in a shape of a dog comes out and starts to attack Lara in Croft Manor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Thrall 1.jpg|A Viking Thrall&lt;br /&gt;
Image:Thrall 2.jpg|A Mayan Thrall&lt;br /&gt;
Image:Thrall 3.jpg|A Yeti Thrall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Helheim Lara discovers to her shock that [[Amelia Croft|Amelia]] has been turned into a Thrall. Amelia holds out her arms as if to hug Lara, but Lara empties both her pistols into Amelia, sending her back into the void.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Thralls&amp;diff=23602</id>
		<title>Thralls</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Thralls&amp;diff=23602"/>
				<updated>2008-12-01T01:22:33Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemies &lt;br /&gt;
| Name            = Thrall&lt;br /&gt;
| Image           = Zombie.jpg&lt;br /&gt;
| Occurrence      = [[Underworld]]&lt;br /&gt;
-[[Xibalba]] -[[Valhalla]] -[[Helheim]]&lt;br /&gt;
| Type            = Undead&lt;br /&gt;
| Classification  = Guardian&lt;br /&gt;
| Distinctiveness = None&lt;br /&gt;
| Weapons         = Melee(depends upon the class of thrall)&lt;br /&gt;
| Weakness        = Using [[Thor's Hammer]] to kill them instantly and must be finished off before they rise again&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Thralls''' are enemies that Lara will encounter in [[Tomb Raider Underworld]].&lt;br /&gt;
&lt;br /&gt;
Thralls are creatures born from the [[Eitr]], the fluid of life. According to [[Odin]]'s script in [[Thailand]], they were taken to the Underworld to guard [[Thor]]'s artefacts.&lt;br /&gt;
&lt;br /&gt;
Lara first faces two of them underneath the Croft Manor, where she finds out that Richard had taken one of them from Thailand to there. They eventually break free and Lara is forced to finish them.&lt;br /&gt;
&lt;br /&gt;
There are three kinds of Thrall: the standard human thrall (Viking or Mayan), the yeti thrall and the quadruped thrall.&lt;br /&gt;
&lt;br /&gt;
Before Lara gets the Mjolnir, the only way to kill thralls is to shoot them until they fall and then finish them by jumping on them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Thrall 1.jpg|A Viking Thrall&lt;br /&gt;
Image:Thrall 2.jpg|A Mayan Thrall&lt;br /&gt;
Image:Thrall 3.jpg|A Yeti Thrall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Helheim Lara discovers to her shock that [[Amelia Croft|Amelia]] has been turned into a Thrall. Amelia holds out her arms as if to hug Lara, but Lara empties both her pistols into Amelia, sending her back into the void.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23601</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23601"/>
				<updated>2008-12-01T01:20:11Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008 &lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===Bonus Item===&lt;br /&gt;
&lt;br /&gt;
EB Games America is giving an Exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=4001&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23600</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23600"/>
				<updated>2008-12-01T01:19:22Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008 &lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenade]]&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===Bonus Item===&lt;br /&gt;
&lt;br /&gt;
EB Games America is giving an Exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=4001&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23599</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=23599"/>
				<updated>2008-12-01T01:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = &lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], [[PS2]], [[Wii]], [[Nintendo DS]], [[Mobile]]&lt;br /&gt;
| Levels      = Eight total, including Prologue&lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = &lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008, early December 2008 and early 2009. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[Nintendo DS]], [[PS2]] and [[Mobile]].&lt;br /&gt;
&lt;br /&gt;
[[PlayStation 3]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[PC]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Xbox 360]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Wii]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008&lt;br /&gt;
&lt;br /&gt;
[[Nintendo DS]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - Out Now&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - Out Now&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 4th December 2008 &lt;br /&gt;
&lt;br /&gt;
[[PS2]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - January 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 27th January 2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 31st March 2009&lt;br /&gt;
&lt;br /&gt;
[[Mobile]]&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 2009&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States -  2009&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia &amp;amp; New Zealand - 2009&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Levels}}&lt;br /&gt;
* Prologue: Croft Manor (Training Level)&lt;br /&gt;
(will appear as the manor is burning; upon completion, gamers will see a 'one week earlier' message)&lt;br /&gt;
* Level One: Mediterranean Sea&lt;br /&gt;
- The Path to Avalon - Niflheim - The Norse Connection - God of Thunder - Realm of the Dead&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
- Remnants - Bhogavati - The Ancient World - Puppet No Longer&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
- Protected by the Dead&lt;br /&gt;
* Level Four: Southern Mexico&lt;br /&gt;
- The Unnamed Days - The Midgard Serpent - Xibalba - Land of the Dead&lt;br /&gt;
* Level Five: Jan Mayen Island&lt;br /&gt;
- Gate of the Dead - Valhalla&lt;br /&gt;
* Level Six: Andaman Sea&lt;br /&gt;
- Rituals Old&lt;br /&gt;
* Level Seven: Arctic Sea&lt;br /&gt;
- Helheim - Yggdrasil - Out of Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses sticky grenades on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* [[Player Tailoring]]&lt;br /&gt;
* Can throw heavy objects&lt;br /&gt;
* Can react to heat from flames and steam from pipes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Wii Features==&lt;br /&gt;
&lt;br /&gt;
• Built specifically for the Wii: Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuck.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Multi-Tool: Excavate hidden secrets with this modernized and expanded tool kit that includes:&lt;br /&gt;
&lt;br /&gt;
• Compressed Air Gun: A high-powered instrument used to clear away dirt or silt.&lt;br /&gt;
&lt;br /&gt;
• Acetylene Torch: An advanced, multi-purpose torch used to weld metal objects, set fire to objects, and melt ice.&lt;br /&gt;
&lt;br /&gt;
• Chisel: Pry apart objects or chip away sediment in order to discover hidden secrets.&lt;br /&gt;
&lt;br /&gt;
• Pliers: Extract elements from ancient devices.&lt;br /&gt;
&lt;br /&gt;
• Exclusive Active Aim Combat System: The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk.&lt;br /&gt;
&lt;br /&gt;
• Expanded Camera Control: Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a “free look” mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
[[Eidos]] has released a [[Tomb Raider Underworld]] Demo for [[PC]] and [[Xbox 360]]. &lt;br /&gt;
&lt;br /&gt;
The demo contains the first half of the [[Thailand]] level.&lt;br /&gt;
&lt;br /&gt;
Check out the [[Coastal Thailand]] Demo walkthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Story}}&lt;br /&gt;
Underworld continues where [[Tomb Raider Legend]] left off. Lara searches various locations around the world, initially to find the Celtic paradise of Avalon, but soon finds a deeper thread of monomyth theory running through the ruins she explores, starting with a ruin covered in proto-Norse ruins underneath the [[Mediterranean Sea]].&lt;br /&gt;
&lt;br /&gt;
She soon meets [[Jacqueline Natla]], the Atlantean God-Queen who was the antagonist in both the original Tomb Raider and Tomb Raider Anniversary. She is the prisoner of [[Amanda Evert]], the main antagonist of Tomb Raider Legend. Natla tells Lara that Avalon is in fact Helheim, the Norse underworld, and that this is where her mother went to after the events in Nepal when Lara was a young girl. She directs her next to a coastal temple in Thailand.&lt;br /&gt;
&lt;br /&gt;
In due course, Lara learns that her father was actually employed by Natla, but became wary of the artifacts that she was trying to locate. He removed evidence of the location of Megingjörd, Thor's Belt,and kept the artefacts recovered from Thailand in the crypts and cellars of [[Croft Manor]].&lt;br /&gt;
&lt;br /&gt;
Lara explores the passages underneath her home and discovers the location of the belt, but a [[Atlantean Lara Copy|doppelganger]], similar to that seen in the original Tomb Raider and [[Tomb Raider Anniversary]], destroys her home and attacks her companions. Lara then goes to Mexico to [[Xibalba]], the Mayan underworld, where she recovers the belt and also finds out about a mysterious substance closely linked to the Norse ruins and the legend of Thor called Eitr.&lt;br /&gt;
&lt;br /&gt;
Travelling next to Jan Mayen Island, Lara finally recovers Mjolnir, [[Thor's Hammer]]. She goes next to the Andaman Sea in order to question Natla more closely about the location of Helheim, and ends up freeing her, as they agree to meet at a location in the Arctic Sea.&lt;br /&gt;
&lt;br /&gt;
Underneath the sea ice lies a large ruin similar in design to the Atlantean ones in Tomb Raider Anniversary. Here Lara discovers Natla's true intentions, the real meaning of the 'Seventh Age' and saves the world once again, all the while questioning what became of her mother, [[Amelia Croft]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
{{mainarticle|Tomb Raider Underworld Locations}}&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England, [[Croft Manor (TRU)|Croft Manor]] &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Central America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Jan Mayen Island &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Andaman Sea; [[Amanda Evert]]'s Ship &amp;lt;ref&amp;gt;http://www.bbfc.co.uk/website/Classified.nsf/c2fb077ba3f9b33980256b4f002da32c/e021646b2c11736d802574c5003dabd2?OpenDocument&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Arctic]] Circle &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Underworld]]s (Helheim, the Nordic Underworld/Avalon/[[Xibalba]], the Mayan Underworld) - playing an important role in almost every level. &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, hop on or to use as a weapon.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
* [[Thor's Gauntlet|Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Multi-Purpose Grapple]]&lt;br /&gt;
&lt;br /&gt;
* [[Camera|Field Camera]]&lt;br /&gt;
&lt;br /&gt;
* [[PDA]]&lt;br /&gt;
&lt;br /&gt;
* [[Personal Light Source|Utility Light]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Gauntlets]]&lt;br /&gt;
&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs|Submachine Guns]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Sticky Grenades]]&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous outfits at her disposal. Below is a list of all outfits in-game, plus the unlockable bathing suit outfit.&lt;br /&gt;
&lt;br /&gt;
* [[Underworld Outfit|Jungle Shorts]] / [[Underworld Outfit|Jungle Pants]]&lt;br /&gt;
* [[Underworld Wetsuit|Wetsuit]]&lt;br /&gt;
* [[Wetsuit Cold|Drysuit Light]]&lt;br /&gt;
* [[Winter Outfit|Snow Heavy]]&lt;br /&gt;
* [[Snow Light Outfit]]&lt;br /&gt;
* [[Croft Manor Outfit|Casual]]&lt;br /&gt;
* [[Mexico Outfit|Jungle Heavy]]&lt;br /&gt;
* Unlockable Bathing Suit (see [[Underworld Wetsuit|Wetsuit]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] &lt;br /&gt;
* [[Alister]]&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]] - referenced at least&lt;br /&gt;
* [[Thor]] - referenced at least&lt;br /&gt;
* [[Professor Eddington]] - referenced at least&lt;br /&gt;
* [[Atlantean Lara Copy|Lara's Doppelganger]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers|Black Leopards]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
:* [[Underworld Zombies|Thralls]] &amp;lt;ref&amp;gt;Tomb Raider Underworld Screenshots released October 23rd&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Humans&lt;br /&gt;
:* [[Poachers]] / [[Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
* Treasure Hunt Mode&lt;br /&gt;
* Unlockable Bathing Suit (only available in the latter mode)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Character Biographies&lt;br /&gt;
* Concept Art&lt;br /&gt;
* Previously on Tomb Raider&lt;br /&gt;
Unlocked from the start, a compilation video showing key scenes from previous games can be found in the Main Menu. Select EXTRAS, and then select TRAILERS AND CREDITS, and then choose 'Previously...'. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=ARe4on9__DM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exclusive Content==&lt;br /&gt;
&lt;br /&gt;
* Xbox 360&lt;br /&gt;
: According to the gamingsite Eurogamer two new chapters will be available for download around Christmas and Early 2009. (Tomb Raider: Underworld - Beneath the Ashes and Tomb Raider: Underworld - Lara's Shadow)&amp;lt;ref&amp;gt;Eurogamer http://www.eurogamer.de/article.php?article_id=253950&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://kotaku.com/5059493/eidos-reveal-exclusive-360-tomb-raider-underworld-dlc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Editions==&lt;br /&gt;
&lt;br /&gt;
===Limited Edition===&lt;br /&gt;
&lt;br /&gt;
A limited edition of the game is planned to come out in the UK, Australia and Scandinavia on November 21st and December 4th 2008. This version will include 15 minute Beneath the Surface Video with exclusive interview footage, 10 soundtracks from the game including previously unreleased music, all the trailers and videos released up until this point, art gallery (the best screens, concept art and all the promotional renders) and special pack artwork. &amp;lt;ref&amp;gt;Press mail from Eidos; http://www.game.co.uk/search.aspx?platform=*&amp;amp;s=tomb+raider+underworld&amp;amp;sort=itemOrderasc&amp;amp;page=2&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt; http://www.ebgames.com.au/PS3/product.cfm?ID=13425&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Australian Ultimate Fan Pack===&lt;br /&gt;
&lt;br /&gt;
EB Games in Australia is selling their own collector's edition of Underworld for $179.95, called the Ultimate Fan Pack. It's available for preorder on [[PlayStation 3]], [[Xbox 360]], and [[PC]], and will be released upon the game's release on December 4th 2008. &amp;lt;ref&amp;gt;http://www.ebgames.com.au/PS3/product.cfm?ID=13378&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pack includes the following collectible items:&lt;br /&gt;
* Tomb Raider: Underworld game&lt;br /&gt;
* Lara Croft figurine&lt;br /&gt;
* 2009 Lara Croft calendar    &lt;br /&gt;
* Tomb Raider T-shirt&lt;br /&gt;
* Trucker cap&lt;br /&gt;
* Messenger bag&lt;br /&gt;
* Collectible packaging&lt;br /&gt;
&lt;br /&gt;
===Bonus Item===&lt;br /&gt;
&lt;br /&gt;
EB Games America is giving an Exclusive “The Art of Tomb Raider: Underworld” art book when you purchase Tomb Raider Underworld for all consoles on November 18 2008. Showcasing the evolution of Lara Croft, and stunning artwork from the game, this bonus offer reveals a glimpse into the ever-expanding mysteries of Tomb Raider.  &amp;lt;ref&amp;gt;http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=4001&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin:0 auto;padding:0 auto&amp;quot; align=center id=toc&lt;br /&gt;
!align=center bgcolor=#444444 colspan=3|''&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Games&lt;br /&gt;
|-&lt;br /&gt;
| align=left|'''Main:''' || || [[Tomb Raider]] &amp;amp;middot; [[Unfinished Business]] &amp;amp;middot; [[Tomb Raider II]] &amp;amp;middot; [[The Golden Mask]] &amp;amp;middot; [[Tomb Raider III]] &amp;amp;middot; [[The Lost Artifact]] &amp;amp;middot; [[The Last Revelation]] &amp;amp;middot; [[Chronicles]] &amp;amp;middot; [[The Angel of Darkness]] &amp;amp;middot; [[Legend]] &amp;amp;middot; [[Anniversary]] &amp;amp;middot; [[Tomb Raider Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left|'''Other:''' || || [[Level Editor]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23598</id>
		<title>Sticky Grenades</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23598"/>
				<updated>2008-12-01T01:17:36Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sticky Grenades''' are used in [[Tomb Raider Underworld]]&lt;br /&gt;
&lt;br /&gt;
They are similar to normal [[Grenades]] in [[Tomb Raider Legend]]. They stick on moving objects and blow them up, perfect on [[Sharks]], [[Tigers]], [[Spiders]], [[Human-Sized Spiders]], [[Panthers]], [[Thralls]], [[Poachers]] and [[Mercenaries]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23597</id>
		<title>Sticky Grenades</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Sticky_Grenades&amp;diff=23597"/>
				<updated>2008-12-01T01:15:16Z</updated>
		
		<summary type="html">&lt;p&gt;Auzzie: New page: '''Sticky Grenades''' are used in Tomb Raider Underworld  They are similar to normal Grenade in Tomb Raider Legend. They stick on moving objects and blow them up, perfect on [[...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sticky Grenades''' are used in [[Tomb Raider Underworld]]&lt;br /&gt;
&lt;br /&gt;
They are similar to normal [[Grenade]] in [[Tomb Raider Legend]]. They stick on moving objects and blow them up, perfect on [[Sharks]], [[Tigers]], [[Spiders]], [[Human-sized Spiders]], [[Panthers]], [[Thralls]], [[Poachers]] and [[Mercenaries]].&lt;/div&gt;</summary>
		<author><name>Auzzie</name></author>	</entry>

	</feed>